log☇︎
27 entries in 0.12s
phf: asciilifeform: http://glyf.org/tmp/doublewide.png
phf: http://glyf.org/tmp/btc.png
phf: unrelatedly, someone ported franz's clim2 to ccl, but instead of using ffi to motif backend, they used an original generas clx backend, that is still there. the result is ugly, broken on mac's x11, but works, and potentially could be improved and optimized by interested parties. http://glyf.org/screenshots/clim2-clx.png
phf: http://btcbase.org/log/2017-01-05#1596739 << while this does give me a diff envy, i'm cooking something that asciilifeform might find useful http://glyf.org/tmp/press-tree.png ☝︎☟︎
phf: just attach this png instead http://glyf.org/tmp/dxf2fig.png :D
phf: trinque: i found an old screenshot of doing that http://glyf.org/screenshots/mozrepl2.png ☟︎
phf: i found an old screenshot from last time i was hacking on clim :D http://glyf.org/screenshots/clim.png
phf: it sort of works, http://glyf.org/tmp/eulora-2.png doesn't load any textures though. i'm going to push the update to the scripts, but i won't be able to look at it proper for another couple of weeks
phf: http://glyf.org/tmp/mahjong.png
phf: a side effect of all things being interconnected, http://glyf.org/tmp/all-one.png searching for bitcoind includes annotations, which in this case take you to correct follow ups
phf: http://glyf.org/tmp/more-lsd.png
phf: asciilifeform: grep search, so lsd matches rtlsdr or "woulsdn't" http://glyf.org/tmp/lsd.png AS REQUESTED
phf: in other news, http://glyf.org/tmp/lsd.png
phf: in other news, http://glyf.org/tmp/logref.png
phf: http://glyf.org/tmp/bbet.png, there's an insignificant downward trend, but payouts are consistent despite bitcoin fluctuations
phf: (ben_vulpes asciilifeform http://glyf.org/tmp/shiva-swank-op.png only works for own defined functions though, neither builtins nor ffi stuff seems to have enough meta)
phf: pocorgtfo http://glyf.org/tmp/shiva-swank.png
phf: asciilifeform: http://glyf.org/tmp/war-room2.png not quite right, but i like it
phf: asciilifeform: http://glyf.org/tmp/war-room.png
phf: ben_vulpes: so actually inside the patch hunks are grouped by files, what i was referring to as hunks are actually per file hunk groups. so in other word the graph is already edge-per-file. i added the labels but it looks dodgy http://glyf.org/tmp/labels1.png http://glyf.org/tmp/labels2.png
phf: and the one ascii requested, transition graph for when there's only one hunk per patch file http://glyf.org/tmp/trb-transition-hunks-asplode.png (i filtered out all the genesis files that don't have further transitions)
phf: http://glyf.org/tmp/trb-transition-hunks.png same as before but with a separate edge per hunk ☟︎☟︎☟︎
phf: asciilifeform: check it http://glyf.org/tmp/trb-transition.png ☟︎
phf: i added eatbulk to bitcoind that takes a folder with blk dat files and eats them in order, provisioning the node at the moment. pointless graphs time! http://glyf.org/tmp/height-time.png hours vs block height, http://glyf.org/tmp/height-delta.png block height vs delay from previous ACCEPTED ☟︎
phf: ha, found it, flea balloon idea was in "Mechanics for entertainment", http://glyf.org/tmp/flea-balloon-1.png http://glyf.org/tmp/flea-balloon-2.png ☟︎
phf: ben_vulpes: http://glyf.org/screenshots/eulora3.png!
phf: asciilifeform: you might find this interesting http://glyf.org/tmp/bastard-delay.png. red dots are bastards when they are finally accepted, green dots are corresponding failed attempts