253600+ entries in 0.167s

mircea_popescu: no dude.
the reason
the disease perpetuates itself is
the functionally illiterate product of
the stunted intellectual life in
the colonies ; whereby
there's
this outpour of idiots who imagine "what i can do" is an acceptable limit of "what i shall do". so
they'll be writing
things in c "because
that's what i know".
mircea_popescu: so it's more of a fashion / kink high consensus
thing
than a real matter.
mircea_popescu: the only valid statement of it is
that "all other languages bootstrap in c". see recent discussion with phf.
mircea_popescu: (a demand for
tobacco powered by europe's elite aiming
to protect itself from diseases
through smoke permitted richmond
to be a
thing.)
mircea_popescu: pretty sure
that's what gfx people do, for instance, some of
the fellows
that first encountered 128 bit, 256bit and so forth overflowing ints.
mircea_popescu: i suppose
the solution everyone uses is
to declare a special class made of arbitrary length bitfields and define procedures on it such as
these.
mircea_popescu: ok. chiefly because
the fashion in kink high
this season is
to pretend
that fixed memory like
this is not even used anymore.
mircea_popescu: none of
these map
to any code other
than asm ; chiefly because fixed memory like
this is not even used anymore.
mircea_popescu: myeah. except
the one in my head ; cuz if i had made cpus
then add dword 0xAABBCCDD, 0xAABBCCDD = 557799BA and adc dword 0xAABBCCDD, 0xAABBCCDD = 557799BA + set carry bit. but
then again i dun make
them.
mircea_popescu: myeah ; color me satisfied. i
thought you have
to use adc
to pop it and push it both.
mircea_popescu: <asciilifeform> add dword [edi], 0xAABBCCDD << say edi = 0xAABBCCDD.
the contents of edi+4 after
this will be 0.
mircea_popescu: is something supposed
to be processed backwards here or what ?
mircea_popescu: i'd say we are adding
two ints
to
two consecutive memory maps, but w/e.
mircea_popescu: worst fucking idea ever and who
the fuck came up with it.
mircea_popescu: i spent 100s of engineer-hours fixing
the idiocy of "int" not being 64 bit ; it's a disaster for human productivity directly comparable
to
the black death.
mircea_popescu: why
the fuck do 64 bit platforms even bother with 32 bit ints ffs.
mircea_popescu: "may not use
the datastructs you are dereferencing in any control code involving
the dereferencing. F."
mircea_popescu: absolute minimum defensive coding for unix ;
taught as such decades ago in fucking romanian.
mircea_popescu: i dunno man. "This looks (to me) as good C code as it gets. However,
this code
triggers undefined behavior: after
the first iteration of
the loop frees
the node pointed
to by head, it is undefined behavior
to perform
the
tmp != head comparison, even
though head is not dereferenced." << if
this looks like good c
to him he would have flunked my higschool class.
mircea_popescu: no you don't understand, "Software, lingüística, mitologia nórdica e rock'n'roll". a
true renaiswitter man.
phf: that second link looks like alternative
take on cdrcoding, but since
the first post started with "i read on
twitter from discussion on hacker news"..
mircea_popescu: all
the various "c-with-serials-filed-off-because-i-wanna-john-smith-all-over-the-place" inherit
this bizarre property.
mircea_popescu: you ever saw a "this should not be in c because it's stupid" in
the past 30 or so years ?
mircea_popescu: the ~only
thing
they produce is "oh yeah,
those other people do
that other
thing ? SO DO WE!"
mircea_popescu: one node higher from
that : i was unaware anyone involved actually had
the subjective mechanism of indentity. it works like
this "don't do
that, only gypsies do
that, we're not gypsies".
that's identity. whereas who in c ever said anything of
the kind ?
mircea_popescu: i
thought it was like
the romanian language, a subjective superset of all languages.
mircea_popescu: i suppose a machete esp in
the rula style as seen
there is a very credible cavalry sword.
shinohai: I can't make it out, looked very close
to a dried bovine penis for all I can
tell.
mircea_popescu: oh yeah, anyone figured what
that
thing in my hand is ?
mircea_popescu: it may be illustrative
to point out at
this juncture
that well over half of player
time in eulora is spent with
the character superimposed on a very pike like
thing.
shinohai: So
that's what
that stick he is carrying in
the new
trilema banner is for.
☟︎ shinohai: I consider asciilifeform
the republican authority on impalement methods
mircea_popescu: asciilifeform>
the parallels with medieval copyists invite
themselves... << it's called scholarship, hater.
trinque: they are
there as blessings!
trinque: clozure cl seems
to work for what I need
trinque: was particularly curious about armhf
threads, which sbcl lacks
phf: needless
to say, i have no idea what i'm doing(r)(c)
a111: Logged on 2016-10-03 14:29
trinque: heya phf, did you ever
take on
that sbcl arm port (and which arm was it) ?
phf:
http://btcbase.org/log/2016-10-03#1551544 << sbcl already has an arm port, courtesy of nyef. i am doing
the same work for cmucl, but i'm very far from actually getting
there. i'm going by armv7 with vfpv3-d16, mostly because
that's what ccl does and
their code is imho most readable
☝︎ phf: hmm, fair question, but i don't remember, i can't remember if
tab even indents
to
the right place, i'll check in a bit
phf: fwiw
they had a graphical editor going back
to mit cadr, and it flashes and highlights
phf: and
then not give you readtable!
phf: for how cavalier cadr is with parenthesis, all of
that is gone by
the
time of genera