log☇︎
80000+ entries in 0.046s
mod6: or is that what is needed for mailman stuff etc?
mod6: why do we need that anyway?
mod6: oh, you don't mean which are on stormy, but which to use for wp-mp
mod6: afaik it's just running trb
mod6: on there? I don't even think he has either setup on there.
jurov: mod6: thanks, and what apache/mysql versions are used?
mircea_popescu: the question of HOW to store sparsely is a re-implementation of the original question asked, in haskell.
mircea_popescu: im not even the biggest, iirc danielpbarron got 100s of millions of whatever from his remarkable claim
asciilifeform: store sparsely ( the mixability is periodic across qty axis )
asciilifeform: mircea_popescu: will be also interesting to represent problem geometrically, as paths in this space.
mircea_popescu: 4d. think, just looking through my storage right now, i have a dozen or so SIX FIGURE stacks.
mod6: Lemme dig up the one script that I have from ben_vulpes, the rest of the notes I think BingoBoingo has.
mod6: Oh you're gonna do wp-mp on there too?
mod6: Ah, thanks jurov!
jurov: I'll install/configure apache on the pizarro-colocated foundation box. Want to prepare for mp-wp, anyone has handy their notes pls?
a111: Logged on 2018-07-22 16:55 mircea_popescu: (something very similar was the original impetuus for mp asking ben_vulpes for candi [where is she btw ?] only to then discover after a whole day of basic-training-with-admirals that in fact the memory footprint for what i had in mind was ~infinite)
mircea_popescu: asciilifeform that is true ; meet my friend mr ! and also http://btcbase.org/log/2018-07-22#1837153 ☝︎
mod6: i have bunch of tarballs and things on there now that one can just easily download or whatnot.
jurov: mod6 let me know when it's set up to serve static files, i'll at least copy the archive there
mod6: i just gotta get the time available to do it. with any luck the current configuration will hold up for another month or so to allow me to get freed up a bit.
mod6: yeah, i want to move the website to one of the foundation boxes as well.
jurov: no idea, will wait and see. ml should be eventually moved to the foundation box
mod6: now i've got one location where it's responding fine, and another that i'm getting 504.
mod6: yeah, seems to be ok. let's keep an eye on it.
asciilifeform: mircea_popescu, Mocky , et al : here's a lol : given as there is finite range of Q (minq .. maxq from initial board) and finite range of quantities (1 .. totalcount) , it is possible to enumerate all possible mixes, in a space-for-time trade, to speed up exhaustive search
mod6: lemme try a 3rd & forth
mod6: just tried it 2x, each from a different spot. worked good for me.
asciilifeform: anybody able to load http://therealbitcoin.org/ml/btc-dev ?
asciilifeform: is the box under ddos or wat
asciilifeform: jurov: still seems to hang
lobbesbot: jurov: Sent 17 hours and 27 minutes ago: <mod6> We're getting 504 & timeouts from the ML
mircea_popescu: but the smallest possible factor being 2, two consecutive numbers are always coprime.
mircea_popescu: asciilifeform that's the criteria, that 173 and 174 share no factors. if they do -- then x * factor +y and x +y * factor both work.
asciilifeform: ( observe that elementarily if gcd(a, b) != 1 and | S , they aint )
asciilifeform: mircea_popescu, Mocky , et al : can it be shown that in e.g. 173x+174y=S , x and y are unique ?
mircea_popescu: ask honest questions, and the value of the answers will never cease to amaze.
asciilifeform: mircea_popescu: puzzler might have all sortsa interesting applications, possibly all the way to e.g. defraggings in a hypothetical trbi
mircea_popescu: Mocky right, this is a recurrent problem with extremely meta-stable attractors, i don't expect in the end it makes ANY difference that in an isolated state it produced weird double-evens.
Mocky: from my pov, stacking down to *any* 2 stacks is the bulk of the value. but in my mining the stacks are going to converge to q q-1 eventually. and in fact large piles of q q-1 are sitting around waiting to eat incoming small stacks
mircea_popescu: so in short, i don't see a practical reason to say ave1 's 7846x173q 1592x177q is not a legitimate final state, even if it doesn't match what we've been saying final state should be.
mircea_popescu: but this is also very slight indeed.
mircea_popescu: then again, from the crafter pov, debalanced stacks not preferable, because of considerations of interplay between item q and bp q in the final product, it'll be more work to calc proper bp q for two stacks apart than for two stacks consecutive
mircea_popescu: i mean, from the trader pov, debalanced count pairs are arguably slightly better (so 1 - 9999 perhaps better split than 5000-5000), as mocky points out ( http://trilema.com/2018/algorithmics-problem-seeking-experts/#comment-126524 , and as i say, this advantage is indeed very slught)
Mocky: the fewer server roundtrips would be preferable, assuming they can be had
asciilifeform: i dun know enuff about the game, but is it possible that player might prefer e.g. 173/177 to 174/175 etc
mircea_popescu: but it also is at variance with what was de-facto specified, though not seriously ever reviewed.
Mocky: mircea_popescu, does ave1's example of stacking down to 7846x173q 1592x177q, actually violate any criteria, despite that it 'could' be stacked further, it could not be stacked down into fewer slots
mircea_popescu: ave1 eulora is very slim margin, losing as much as 1% could take you out entirely. think in terms of closed systems, such as "what is acceptable oxygen loss in space station" or i guess http://trilema.com/2016/what-lasts-forever/ etc discussions of prices and value
ave1: It does not matter if the two piles are mixed in the end (the loss will always be the same). But I'll have to start playing to get to why you'll want to this specific end state.
Mocky: 3 piles must contain odd,odd or even, even pair therefore stackable
ave1: Aha, I refactored the code to end as soon as possible, turning that back I get the same answer too.
asciilifeform: would still like a proof that 'in the end always 1 or 2 piles'
Mocky: http://p.bvulpes.com/pastes/0JK0r/?raw=true , elementarily, they are both odd qual...
asciilifeform: Mocky: plz post the moves ?
Mocky: asciilifeform, ave1's above is not in fact example of immiscible quantities: ave1's final state can be stacked down to q, q-1 by my algo in 2 moves
ave1: for the record, mine: http://p.bvulpes.com/pastes/5FTlj/?raw=true
asciilifeform: ( does not solve the game, only displays possible next move from given state )
mircea_popescu: fucktards. NOT ONLY do they do it wrong, but they ACTUALLY attempt to pass their failure for "how it is" and "move on".
mircea_popescu: "oh, it's so difficult to make computer games -- you spend millions and months to generate content, and then the players consume it in minutes"
mircea_popescu: (it's zug-zwang, but honestly the onomatopoetic value justifies the grammar breach)
asciilifeform: mircea_popescu: you move into an immiscibility zungzwang, that's how
mircea_popescu: (or rather : for something to be a move, quality-diversity in the universe decreases)
mircea_popescu: how the heck can you get a cycle ? "quality" here approximates enthalpy, it only moves one way
ave1: Yes, the whole thing is not guaranteed to finish (I used different sorting algorithms and even got cycles)
a111: Logged on 2018-08-25 17:40 Mocky: size of piles are computed by solving the two equations for x and y 1) floor(A)*x + ceil(A)*y = sum(mass) 2) x + y = sum(qty)
a111: Logged on 2018-08-25 18:06 asciilifeform: there exist qa,qb that are only miscible in quantities that are not available on a given game board
asciilifeform: ave1: observe also that your final state is exactly example of http://btcbase.org/log/2018-08-25#1844434 ! and counter-ex to http://btcbase.org/log/2018-08-25#1844412 ☝︎☝︎
ave1: And to continue, It's possible to do this one in 20 steps: http://btcbase.org/log/2018-08-22#1843598, see http://p.bvulpes.com/pastes/o2Gzz/?raw=true ☝︎
mircea_popescu: (and, for the esthlos of the present and they of the future, the "lie-tician" was a reference to lie groups, which is a sort of we-wanna-galois-too but with more symmetry, less comprehensibility and possibly much powerful-er overall. i half-expected he's going to start throwing manifolds at me or who knows what nonsense, take me out of commission for the remainder of the season.)
mircea_popescu: anyway, let it be pointed out how lulzy and innerving the recurse-dream relation is. "can't make the first move till you made the last move" etc.
mircea_popescu: also, it is imo a great mistake to limit the modelling in terms of 2 pile starter conditions. this is very rarely the case.
mircea_popescu: they have a town where you live ?!
asciilifeform: i'ma post a proggy when i get home, currently in town
mircea_popescu: but you have a point, in that investigating the "large enough" condition might shed some lights.
asciilifeform: there exist qa,qb that are only miscible in quantities that are not available on a given game board ☟︎
mircea_popescu: q of diff parities are ; but in ~practice~ it is ~almost always~ the case that a "large enough" starter set is presented to that q, q-1 occur.
asciilifeform: mircea_popescu: q-1 and q are not the only possible immiscible piles
mircea_popescu: asciilifeform what do you mean ? that's exactly how it goes, atomically. all mixed piles will be of size sum sizes and quality w-a qualities.
a111: Logged on 2018-08-25 17:47 mircea_popescu: the addressable quanta here is the single unit, of a specified quality. these are presented in groups (of the same q), and you're asked to reform the "minimal groups", ie, 2 qualities. whether any individual strand belongs in final-group-A or final-groub-B is however ambiguous until you've made the last move (recursive pov, the last move is tha first move, recursion flows backwardsd, like dream states).
asciilifeform: http://btcbase.org/log/2018-08-25#1844421 << i had it pictured in exactly these terms, looked for some cheat, but yet found none ☝︎
a111: Logged on 2018-08-25 17:40 Mocky: size of piles are computed by solving the two equations for x and y 1) floor(A)*x + ceil(A)*y = sum(mass) 2) x + y = sum(qty)
asciilifeform: http://btcbase.org/log/2018-08-25#1844412 << canhaz proof ? ( i can buy it, but suspect that can construct counter ex ) ☝︎
asciilifeform: it can be made to work ( stuff all the whole piles possib into the two lumps , then solve for linear combinations of the excluded q's) but dun win anyffing
a111: Logged on 2018-08-25 17:41 mircea_popescu: Mocky alf's mysterious disappearance promises he saw the problem with his idea :p
asciilifeform: http://btcbase.org/log/2018-08-25#1844413 << ha yea i sat down to write the proggy and realized ☝︎
a111: Logged on 2018-08-24 18:19 mircea_popescu: specifically, how do i pick among alternatives 1. "all stacks with odd index, left, all stacks with even index, right" and 2. "all stacks under 75 or over 125 left, all stacks within 75 to 125, right" ?
mircea_popescu: hence my http://btcbase.org/log/2018-08-24#1844303 question, it quashes the "deterministic" notion. ☝︎
mircea_popescu: the addressable quanta here is the single unit, of a specified quality. these are presented in groups (of the same q), and you're asked to reform the "minimal groups", ie, 2 qualities. whether any individual strand belongs in final-group-A or final-groub-B is however ambiguous until you've made the last move (recursive pov, the last move is tha first move, recursion flows backwardsd, like dream states). ☟︎
mircea_popescu: that's the problem!
Mocky: I'm not clear on how you can backtrack piles directly though, as if they were from isolated branches, when possibly final 2 piles from mixed descent and not from isolated mixing
mircea_popescu: not deterministic as claimed, the ~only problem.
Mocky: i think that it can work, i don't see how it would work better than A* if heuristic was found, but I don't see how worse either
Mocky: other than not needing the guess the final state, I'm still trying to find a problem with it
mircea_popescu: Mocky alf's mysterious disappearance promises he saw the problem with his idea :p ☟︎
Mocky: size of piles are computed by solving the two equations for x and y 1) floor(A)*x + ceil(A)*y = sum(mass) 2) x + y = sum(qty) ☟︎☟︎
BingoBoingo: trinque: ty fxd
a111: Logged on 2018-08-24 17:49 asciilifeform: all you gotta do is to take { floor(sum(mass) / sum(qty)) - 1 , floor(sum(mass) / sum(qty)) } as the initial guess for the split of qualities of the final 2 piles
a111: Logged on 2018-08-24 17:49 asciilifeform: all you gotta do is to take { floor(sum(mass) / sum(qty)) - 1 , floor(sum(mass) / sum(qty)) } as the initial guess for the split of qualities of the final 2 piles
Mocky: http://btcbase.org/log/2018-08-24#1844275 >> why would you need initial guess for final 2 piles when you can compute them directly from given input? ☝︎
deedbot: http://qntra.net/2018/08/san-francisco-to-pay-six-figure-usd-compensation-to-members-of-seperate-feces-and-needle-clean-up-teams/ << Qntra - San Francisco To Pay Six Figure USD Compensation To Members Of Seperate Feces And Needle Clean Up Teams