log☇︎
18200+ entries in 0.031s
mod6: you need to import this public key to you keyring -- there is a comment that outlines the keys you need in the top of the script: 0xAB07D806D2CE741FB886EE50B025BA8B59C36319
mod6: alf's? just grab his updated key and replace it in your .wot dir.
mod6: which expired keys?
mod6: ;;ticker
mod6: ;;bc,stats
mod6: ;;bc,stat
mod6: http://therealbitcoin.org/ml/btc-dev/2016-January/000188.html
mod6: well, time doesn't matter.. it's in the logs.
mod6: happy new year tmsr~ ☟︎
mod6: which reminds me... i gotta update my wot ratings one of these days.
mod6: *thanks
mod6: hey thank's pete_dushenski
mod6: !up ascii_rear
mod6: !v ascii_rear
mod6: pete_dushenski: root@enchante:/home/tevye# ./build-bitcoind-151224.sh << if you made /home/tevye/.wot -- run this as 'tevye', not root.
mod6: pete_dushenski: awesome, let us know how it goes.
mod6: either should work fine for you. try trinque's if you hvaen't started the build yet. otherwise, np.
mod6: pete_dushenski: here you go: http://log.bitcoin-assets.com/?date=24-12-2015#1351958 ☝︎
mod6: you're welcome
mod6: shinohai: that's awesome =]
mod6: mainly just to unbury the static binary once built.
mod6: trinque's had some subtle changes
mod6: (on x86-64)
mod6: which should work fine for you.
mod6: aha, this is /my/ latest one.
mod6 looks
mod6 digs up
mod6: pete_dushenski: you may want to try out trinque's latest changes
mod6: alright cool. mind if I ask which rotor+TEST2 script you're using?
mod6: pete_dushenski: ah ok. cool then, but yeah, shinohai was right, there /are/ i386/i686 steps available - although, i think I haven't updated them since V became a thing.
mod6: pete_dushenski: are you trying to build rotor+TEST2 on i686? (sorry, i'm kinda coming in the middle of this convo.)
mod6: ah, cool
mod6: BingoBoingo: s/alteration/altercation/ ? just checking.
mod6: that's root, you techincally can put that after any tld and it will work as long as it conforms to the spec
mod6: you mean with the '.' ?
mod6: send me 1 BTC and i'll listen to your problems for 1 hour. kthxbye.
mod6: lol 'e-counselors'
mod6: myeah.
mod6: ah. huh.
mod6: wow. and this is all from the rain, or did the levees break somewhere?
mod6: was this all part of the same storm system as with the tornadoes in tx?
mod6: BingoBoingo: just saw some pics of that flooding.
mod6: wow BingoBoingo
mod6: i'd say, that's probably one of the best parts of hunting for me; watching the dogs work.
mod6: the dogs always amaze me. they just don't stop. even with broken toe-nails, or iced over paws, they just keep on going.
mod6: yeah. totally. and yes, they do have some pretty big turkeys here.
mod6: gotta walk a lot though, from what i'm told.
mod6: yeah. sometime, i wanna try turkey hunting.
mod6: south dakota still has a lot from what I hear. i've never hunted there yet. but i hear that you'll see like 100 birds get up at a single time. so many, it's hard to actually pick a target.
mod6: yeah. there used to be a lot more wild birds here in minnesota, so say the old timers. but the land development and introduction of a lot more nest-feeding animals like skunks, coyote, wolves and foxes have shrank the population.
mod6: i suppose each place has different laws.
mod6: yeah, hens too. at least here.
mod6: Most ones we see are "Mongolian ringneck"s
mod6: https://en.wikipedia.org/wiki/Common_pheasant
mod6: ooh. hah, yeah, these are probably like 2-4lbs.
mod6: last year i probably gave away like 10.
mod6: i cook three of 'em at a time. we eat 'em quite a bit.
mod6: they're bigger than grouse. bout the same size as a chicken, maybe a bit bigger.
mod6: i had probably 65-70 last year.
mod6: i've got 50+ in the freezer.
mod6: nice.
mod6: i shot 8 birds last weekend. so ended the season on a high note.
mod6: which sucks for me, because that pretty much means the end of pheasant season.
mod6: this year it hasn't been cold enough to have outdoor ice yet. we just got our first snow yesterday. was like ~5 inches.
mod6: i think the rink near where i live is like $300/hr
mod6: yeah, ice time is expensive. but it does help if you live in an area where you can get free outdoor ice time.
mod6: ah.
mod6: haha, i never saw any wild stuff like that in all of our hockey travels. except for some typical locker-room boxing and pranks, etc.
mod6: hockey is very expensive. much higher barrier of entry.
mod6: yeah, in the US ``men'' play/watch football mostly. i think for one thing its readily accessable; it's inexpensive to play. all you gotta do is buy shoes and show up. the rest is pretty much provided by the team.
mod6: i always liked it. most guys in the US can't deal though -- here most kids are taught the physical game but more emphisis is put on skating and puck handling.
mod6: canadians play a hard-hitting/physical style of hockey.
mod6: most people i met up there were pretty cool
mod6: You ever make it to Moose Jaw, SK?
mod6: haha, nice.
mod6: farthest i ever made it that direction was "the gap"
mod6: i never made it to alberta.
mod6: you've gotta skip the next wedding and see!
mod6: i'd have to pull out a sweet card like MP, or an abacus from my shorts.
mod6: pff. "hey, im mod6 yoh!"
mod6: i played in one in tucson, but most guys couldn't play very well, and I had a hard time adjusting to no-contact.
mod6: every now and then i go to open-skate just to `think & clear my mind' type of thing. every now and then guys try to get me to join mens league but I just don't have the extra time.
mod6: pete_dushenski: ha, that'd be awesome.
mod6: i like canadian style hockey.
mod6: i got a buddy who played for calgary a while back. maybe 10 years.
mod6: i still feel like im better on skates than on regular shoes sometimes
mod6: from about 4 to 18
mod6: hockey
mod6: after about ~1 minute your legs feel like they're going to burst into flames.
mod6: back in the day coach used to make us do those for punishment.
mod6: w00f :]
mod6: hello, this is dog.
mod6: the idea of the release vpatch is to tie all of the leafs together to a single node. ☟︎
mod6: ok -- so in this scenario (before the introduction of 'test-v054-REL-wLayout.vpatch') the 'test-layout.vpatch' is a disconnected node - its own root/leaf if you like
mod6: I put all of this in here as I think that this way forward with the new layout generated from vpatches could work.
mod6: here's a look at the 'test-v054-REL-wLayout.vpatch': http://dpaste.com/312TB48.txt
mod6: *shrug*
mod6: But I don't need to tag every file in the 'test-layout.vpatch' to tie it in, just one file will suffice.
mod6: the main problem here is going to be tagging the MANIFEST file, like i did in the 'test-v054-REL-wLayout.vpatch' -- because it'll be a clearsigned file. no way to 'tag' a file like that.
mod6: http://www.mod6.net/btcf/test-v054-rel.html