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mod6: here we got, a few thins
mod6: <+ascii_butugychag> mod6: should i re-grind the ts genesis? or can your vtron eat this without choking. << i can throw it in my patches dir tonight and see what it does with it.
mod6: mircea_popescu: ahh, ok thanks for clearing that up.
mod6: I have no clue. Was hoping asciilifeform would explain all of this when he gets a chance.
☟︎ mod6: Or how do we utilize this.
mod6: alright, all of V's automated tests are updated & passing. manual tests look good so far. documentation is updated. should be ready for a new bundle by the end of the week.
mod6: will update the build script that we've all been using (as referenced by wiki.bitcoin-assets.com) too.
mod6: Update: Testing & Finalizing changes on V [v99996]
mod6: !up ascii_butugychag
mod6: !up ascii_butugychag
mod6: !up ascii_butugychag
mod6: haha, workin on gettin that new box setup?
mod6: !up ascii_butugychag
mod6: thanks for testing shinohai
mod6: !up ascii_butugychag
mod6 pictures alf bashing cars out of his way as he traverses the beltway
mod6: pete_dushenski: yah ~ cost of seat @ MPEx
mod6: it's over in OR, i'll have ben drive it over to yah :D
mod6: anyway, well at least you made it there.
mod6: my terminal got all hosed up there for a sec.
mod6: don't they let you work from home when there is a blizzard?
mod6: sorry, that sucks. :/
mod6: you got stuck in the snow 2x this morning?
mod6: how goes it asciilifeform
mod6: !up ascii_butugychag
mod6: anyway, let us know how it goes.
mod6: Was it within the last 24 hours?
mod6: TomServo: one last qq: When did you create this build?
mod6: That'll ensure that nothing is coming in at a forty-five degree angle and hosing the build.
mod6: Certainly start with a clean env.
mod6: No problem! Good luck.
mod6: Aside from further diag. I think the best bet is to probably just start over. One way to log the entire build process (this goes for everyone) is to use `script`. This command, `script`, will start logging everything in the terminal ,and when finished, just type `exit` and all of the screen output will be saved in a file in the pwd called 'typescript'.
mod6: I don't suppose you logged your build process?
mod6: not sure. we haven't seen this problem yet.
mod6: TomServo: ./bitcoind stop
mod6: TomServo: you have an old db.cpp file somehow.
mod6: 2: Can you `cat rotor/TEST2/bitcoin/src/db.cpp` and post it to dpaste or somewhere else I might be able to look at it?
mod6: 1: Have you tried restarting bitcoind to see if that helps get you past this block?
mod6: TomServo: Hi, if you followed the instructions via the wiki, this means you should have built via rotor & V.
mod6: Another round of live-fire tests after building deedbot.org/build-bitcoind-99997K.sh [ with a change to line 61 to: './v.pl p verbose TEST2 asciilifeform_malleus_mikehearnificarum.vpatch' as to include the mod6_der_high_low_s.vpatch and alf's latest two ] -- the full orchastra builds and works as expected:
http://dpaste.com/1S8GVD9.txt mod6: Need to look this up quick.
mod6: al falls away and now is back further?
mod6: <+PeterL>
http://log.bitcoin-assets.com/?date=25-01-2016#1385014 << hydro power is proportional to water drop, you can't really get much power out of a flat river like missississippi << very true. the one we were discussing yesterday is at St. Anthonys Falls. Which apparently helped the city long ago get its start. Its not very big, and since they put in the dam, apparenlty this has eroded the origin
☝︎ mod6: i can see the natgas one from my office.
mod6: 4 Coal, 3 Hydroelectric, 1 Natgas, 3 Nuclear and 2 windfarm
mod6: Must have figured it was a cheaper alternative. *shrug* They might have some others that run on coal or oil even? Not sure.
mod6: MN has 3 nuclear powerplants apparently.
mod6: <+mircea_popescu> that'll be some pretty epic action movie. << haha, yah. oh well.
mod6: more study required.
mod6: i think one thing thats interesting about alternatives to dams or nuclear is that its less of a central target for sabotage or attack.
mod6: especially if you can get 4x as much from hydroelectric
mod6: mircea_popescu: hey thanks for working up the math on the wind power. yeah, looks like that was pretty moronic.
mod6: yeah, there will be a time when discussions will start around a project like this.
mod6: anyway, yeah, it's been on my mind.
mod6: oh yeah, looking at that one, is huge.
mod6: apparently 5688 MW in '14
☟︎ mod6: around here, and especially in southern MN & all over Iowa they have HUGE wind turbines in place.
mod6: ah, yah, im sure bigger and better ones would be a good thing, at some point.
mod6: there are dams already, there is one I was just looking at in minneapolis while standing outside in -20 weather. looked reasonable to me! haha.
mod6: alright, the DER patch has been sent to the ML:
mod6: one line at a time.
mod6: we'll get there, just gotta keep driving towards our goals.
mod6: i can work on that tonight.
mod6: hmm. so then, I believe if i remove the tabs from my S-patch and leave the spaces ~in~, then it'll look more like Mr. P.'s patch he put together.
mod6: <+mircea_popescu> asciilifeform well, if there's no consensus, there's no consensus and there it goes. <+mircea_popescu> poor mod6 gets no week off! << ok so no consensus on the space/tabs issue at this time.
mod6: yeah, and this should make it all easier going forward to create the vpatch. overall, a good move sooner rather than later imho.
mod6: im sure i might need some more guidence when I get to working on that part, but we can cross that bridge when we come to it.